Direct PlaySTILL CODING · WEB GAME ARCADE

GAME GUIDE · 01

PINHOLE

Move a tiny circular window to gather clues and identify the scene.

  • PLAYERS1–8 players
  • EST. TIME~2 min
  • GENREObservation · Deduction
PINHOLE scene viewed through a small circular window
01 / GUIDE

Goal

Use clues visible through a circular window to identify the object or scene. Everyone plays the same room challenge and compares results.

02 / GUIDE

Create a Room

  1. Choose a Challenge
    The host selects one scene from the system or demo collection.
  2. Set Window & Timer
    Choose the window size and time limit. Players receive the challenge image over P2P.
03 / GUIDE

Play

  1. Move the Window
    Use arrow keys, WASD, or on-screen controls.
  2. Submit an Answer
    Answer by choice or text. You have up to three attempts.
  3. Compare Scores
    Score uses correctness, explored area, difficulty, and attempts.
04 / GUIDE

Judging & Scores

Judging and scoring run in each browser. This casual mode compares results with friends; the server does not verify answers or scores.

05 / GUIDE

Troubleshooting

  1. Challenge Loading
    If the host cannot load a system challenge during setup, try selecting it again. After publishing, guests receive the image from the host.
  2. Refresh
    Re-request the room asset and confirm the saved run matches its challenge version.
SAFE / PLAY

Safe & Fair Play

Game results are friendly records among friends. Do not use them for monetary transactions, official tournament judgments, or anti-cheat enforcement.

Anyone who knows the room link may attempt to enter. For private gatherings, use a private room and share the link only with people you trust.

NEXT / GAME

Choose Your Next Game

  • SUM DROP — Drop number blocks, chain sums of ten, and compare your score.
  • Photo Puzzle — Assemble photo tiles and discover hidden places.
  • Sliding Photo Puzzle — Slide tiles toward the empty slot to restore the photo.